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Insights From the NeurIPS 2021 NetHack Challenge

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arxiv 2203.11889 v1 pith:FMOUS5JJ submitted 2022-03-22 cs.LG cs.AIcs.NEcs.SCstat.ML

Insights From the NeurIPS 2021 NetHack Challenge

classification cs.LG cs.AIcs.NEcs.SCstat.ML
keywords nethackchallengeagentdeepenvironmentgamelearningneurips
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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In this report, we summarize the takeaways from the first NeurIPS 2021 NetHack Challenge. Participants were tasked with developing a program or agent that can win (i.e., 'ascend' in) the popular dungeon-crawler game of NetHack by interacting with the NetHack Learning Environment (NLE), a scalable, procedurally generated, and challenging Gym environment for reinforcement learning (RL). The challenge showcased community-driven progress in AI with many diverse approaches significantly beating the previously best results on NetHack. Furthermore, it served as a direct comparison between neural (e.g., deep RL) and symbolic AI, as well as hybrid systems, demonstrating that on NetHack symbolic bots currently outperform deep RL by a large margin. Lastly, no agent got close to winning the game, illustrating NetHack's suitability as a long-term benchmark for AI research.

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