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BISCUIT: Causal Representation Learning from Binary Interactions

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arxiv 2306.09643 v1 pith:J5VCCVN6 submitted 2023-06-16 cs.LG cs.AIstat.ME

BISCUIT: Causal Representation Learning from Binary Interactions

classification cs.LG cs.AIstat.ME
keywords causalvariablesbinarybiscuitvariableagentembodiedenvironment
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Identifying the causal variables of an environment and how to intervene on them is of core value in applications such as robotics and embodied AI. While an agent can commonly interact with the environment and may implicitly perturb the behavior of some of these causal variables, often the targets it affects remain unknown. In this paper, we show that causal variables can still be identified for many common setups, e.g., additive Gaussian noise models, if the agent's interactions with a causal variable can be described by an unknown binary variable. This happens when each causal variable has two different mechanisms, e.g., an observational and an interventional one. Using this identifiability result, we propose BISCUIT, a method for simultaneously learning causal variables and their corresponding binary interaction variables. On three robotic-inspired datasets, BISCUIT accurately identifies causal variables and can even be scaled to complex, realistic environments for embodied AI.

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