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OpenScene: 3D Scene Understanding with Open Vocabularies

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arxiv 2211.15654 v2 pith:5X5NQ2X6 submitted 2022-11-28 cs.CV

OpenScene: 3D Scene Understanding with Open Vocabularies

classification cs.CV
keywords sceneapproachmodelunderstandingarbitraryclipenablesexample
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Traditional 3D scene understanding approaches rely on labeled 3D datasets to train a model for a single task with supervision. We propose OpenScene, an alternative approach where a model predicts dense features for 3D scene points that are co-embedded with text and image pixels in CLIP feature space. This zero-shot approach enables task-agnostic training and open-vocabulary queries. For example, to perform SOTA zero-shot 3D semantic segmentation it first infers CLIP features for every 3D point and later classifies them based on similarities to embeddings of arbitrary class labels. More interestingly, it enables a suite of open-vocabulary scene understanding applications that have never been done before. For example, it allows a user to enter an arbitrary text query and then see a heat map indicating which parts of a scene match. Our approach is effective at identifying objects, materials, affordances, activities, and room types in complex 3D scenes, all using a single model trained without any labeled 3D data.

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  1. TrianguLang: Geometry-Aware Semantic Consensus for Pose-Free 3D Localization

    cs.CV 2026-03 unverdicted novelty 6.0

    TrianguLang achieves state-of-the-art feed-forward text-guided 3D localization and segmentation by using predicted geometry to gate cross-view semantic correspondences without ground-truth poses.