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H2O: Two Hands Manipulating Objects for First Person Interaction Recognition

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arxiv 2104.11181 v2 pith:T3XO7TOP submitted 2021-04-22 cs.CV

H2O: Two Hands Manipulating Objects for First Person Interaction Recognition

classification cs.CV
keywords handsinteractionobjectsposemethodrecognitiondatasetegocentric
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We present a comprehensive framework for egocentric interaction recognition using markerless 3D annotations of two hands manipulating objects. To this end, we propose a method to create a unified dataset for egocentric 3D interaction recognition. Our method produces annotations of the 3D pose of two hands and the 6D pose of the manipulated objects, along with their interaction labels for each frame. Our dataset, called H2O (2 Hands and Objects), provides synchronized multi-view RGB-D images, interaction labels, object classes, ground-truth 3D poses for left & right hands, 6D object poses, ground-truth camera poses, object meshes and scene point clouds. To the best of our knowledge, this is the first benchmark that enables the study of first-person actions with the use of the pose of both left and right hands manipulating objects and presents an unprecedented level of detail for egocentric 3D interaction recognition. We further propose the method to predict interaction classes by estimating the 3D pose of two hands and the 6D pose of the manipulated objects, jointly from RGB images. Our method models both inter- and intra-dependencies between both hands and objects by learning the topology of a graph convolutional network that predicts interactions. We show that our method facilitated by this dataset establishes a strong baseline for joint hand-object pose estimation and achieves state-of-the-art accuracy for first person interaction recognition.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. HandsOnWorld: Unconstrained Egocentric Video Generation with Camera-Disentangled Hand Control

    cs.CV 2026-07 unverdicted novelty 6.0

    HandsOnWorld creates a hand-controlled egocentric video generator from unconstrained monocular video via a new EgoVid-Pro dataset from monocular reconstruction and a Plücker Hand Map that disentangles camera and hand motion.

  2. Impact of Hand Impairment and Occlusions on Hand Pose Estimation Accuracy in Augmented Reality Applications

    cs.CV 2026-06 unverdicted novelty 4.0

    Hand pose estimation accuracy generalizes to hand-impaired populations from spinal cord injury with negligible effects from object occlusions.

  3. World Action Models: The Next Frontier in Embodied AI

    cs.RO 2026-05 unverdicted novelty 4.0

    The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.