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How to Build User Simulators to Train RL-based Dialog Systems

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arxiv 1909.01388 v1 pith:J2YLW4FJ submitted 2019-09-03 cs.CL cs.AI

How to Build User Simulators to Train RL-based Dialog Systems

classification cs.CL cs.AI
keywords usersimulatorsdialogsimulatordirectlysystemstrainedbuilding
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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User simulators are essential for training reinforcement learning (RL) based dialog models. The performance of the simulator directly impacts the RL policy. However, building a good user simulator that models real user behaviors is challenging. We propose a method of standardizing user simulator building that can be used by the community to compare dialog system quality using the same set of user simulators fairly. We present implementations of six user simulators trained with different dialog planning and generation methods. We then calculate a set of automatic metrics to evaluate the quality of these simulators both directly and indirectly. We also ask human users to assess the simulators directly and indirectly by rating the simulated dialogs and interacting with the trained systems. This paper presents a comprehensive evaluation framework for user simulator study and provides a better understanding of the pros and cons of different user simulators, as well as their impacts on the trained systems.

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    METRO induces both short-term actions and long-term planning from expert transcripts into a Strategy Forest, outperforming prior methods by 9-10% on two non-collaborative dialogue benchmarks.