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Single-Shot Motion Completion with Transformer

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arxiv 2103.00776 v1 pith:I65F74YJ submitted 2021-03-01 cs.CV cs.GR

Single-Shot Motion Completion with Transformer

classification cs.CV cs.GR
keywords completionmethodmotionmultipleapplicationsgreatmodelsproblem
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Motion completion is a challenging and long-discussed problem, which is of great significance in film and game applications. For different motion completion scenarios (in-betweening, in-filling, and blending), most previous methods deal with the completion problems with case-by-case designs. In this work, we propose a simple but effective method to solve multiple motion completion problems under a unified framework and achieves a new state of the art accuracy under multiple evaluation settings. Inspired by the recent great success of attention-based models, we consider the completion as a sequence to sequence prediction problem. Our method consists of two modules - a standard transformer encoder with self-attention that learns long-range dependencies of input motions, and a trainable mixture embedding module that models temporal information and discriminates key-frames. Our method can run in a non-autoregressive manner and predict multiple missing frames within a single forward propagation in real time. We finally show the effectiveness of our method in music-dance applications.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Human Motion Diffusion Model

    cs.CV 2022-09 unverdicted novelty 7.0

    MDM is a classifier-free diffusion model that generates expressive human motions by predicting clean samples rather than noise, supporting text and action conditioning and outperforming prior methods on standard benchmarks.

  2. Adaptive Interpolation-Synthesis for Motion In-Betweening on Keyframe-Based Animation

    cs.GR 2026-05 unverdicted novelty 6.0

    The Adaptive Interpolation-Synthesis method uses a domain-aligned keypose schedule and adaptive layer to achieve state-of-the-art motion in-betweening with 3.5x speedup when integrated in Autodesk Maya.