Pith. sign in

REVIEW 2 cited by

FellWalker - a Clump Identification Algorithm

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 1411.6267 v1 pith:7MLM2WJE submitted 2014-11-23 astro-ph.IM

FellWalker - a Clump Identification Algorithm

classification astro-ph.IM
keywords fellwalkeralgorithmclumpfinddatavaluesarrayavailableclump
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
0 comments
read the original abstract

This paper describes the FellWalker algorithm, a watershed algorithm that segments a 1-, 2- or 3-dimensional array of data values into a set of disjoint clumps of emission, each containing a single significant peak. Pixels below a nominated constant data level are assumed to be background pixels and are not assigned to any clump. FellWalker is thus equivalent in purpose to the CLUMPFIND algorithm. However, unlike CLUMPFIND, which segments the array on the basis of a set of evenly-spaced contours and thus uses only a small fraction of the available data values, the FellWalker algorithm is based on a gradient-tracing scheme which uses all available data values. Comparisons of CLUMPFIND and FellWalker using a crowded field of artificial Gaussian clumps, all of equal peak value and width, suggest that the results produced by FellWalker are less dependent on specific parameter settings than are those of CLUMPFIND.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Virial-based extraction of structures in numerical simulations: The vibes tool

    astro-ph.SR 2026-06 unverdicted novelty 7.0

    Vibes is a new algorithm that extracts physically motivated core structures from numerical star formation simulations by applying the virial theorem iteratively around density peaks to determine boundaries from energy...

  2. Virial-based extraction of structures in numerical simulations: The vibes tool

    astro-ph.SR 2026-06 unverdicted novelty 6.0

    Vibes extracts cores in simulations using the virial theorem to define boundaries, yielding more stable and physically motivated structures than density-threshold methods like hop and dendrogram.