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Building Persona Consistent Dialogue Agents with Offline Reinforcement Learning

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arxiv 2310.10735 v1 pith:I5DHJD46 submitted 2023-10-16 cs.CL

Building Persona Consistent Dialogue Agents with Offline Reinforcement Learning

classification cs.CL
keywords learningdialoguepersonatrainingconsistencyframeworkimportanceoffline
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Maintaining a consistent persona is a key quality for any open domain dialogue system. Current state-of-the-art systems do this by training agents with supervised learning or online reinforcement learning (RL). However, systems trained with supervised learning often lack consistency as they are never punished for uttering contradictions. Additional training with RL can alleviate some of these issues, however the training process is expensive. Instead, we propose an offline RL framework to improve the persona consistency of dialogue systems. Our framework allows us to combine the advantages of previous methods as we can inexpensively train our model on existing data as in supervised learning, while punishing and rewarding specific utterances as in RL. We also introduce a simple importance sampling method to reduce the variance of importance weights in offline RL training which we call Variance-Reducing MLE-Initialized (VaRMI) importance sampling. Our automatic and human evaluations show that our framework improves both the persona consistency and dialogue quality of a state-of-the-art social chatbot.

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