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OpenRooms: An End-to-End Open Framework for Photorealistic Indoor Scene Datasets

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arxiv 2007.12868 v3 pith:TQFBRW72 submitted 2020-07-25 cs.CV

OpenRooms: An End-to-End Open Framework for Photorealistic Indoor Scene Datasets

classification cs.CV
keywords datasetsphotorealisticdatasetframeworkgroundlightingmaterialtruth
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We propose a novel framework for creating large-scale photorealistic datasets of indoor scenes, with ground truth geometry, material, lighting and semantics. Our goal is to make the dataset creation process widely accessible, transforming scans into photorealistic datasets with high-quality ground truth for appearance, layout, semantic labels, high quality spatially-varying BRDF and complex lighting, including direct, indirect and visibility components. This enables important applications in inverse rendering, scene understanding and robotics. We show that deep networks trained on the proposed dataset achieve competitive performance for shape, material and lighting estimation on real images, enabling photorealistic augmented reality applications, such as object insertion and material editing. We also show our semantic labels may be used for segmentation and multi-task learning. Finally, we demonstrate that our framework may also be integrated with physics engines, to create virtual robotics environments with unique ground truth such as friction coefficients and correspondence to real scenes. The dataset and all the tools to create such datasets will be made publicly available.

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Cited by 1 Pith paper

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  1. Code-as-Room: Generating 3D Rooms from Top-Down View Images via Agentic Code Synthesis

    cs.CV 2026-05 unverdicted novelty 5.0

    Code-as-Room is an MLLM-based agentic pipeline that parses top-down images into multi-stage Blender code synthesis with cross-stage memory to generate functional 3D rooms.