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Deep Reflectance Volumes: Relightable Reconstructions from Multi-View Photometric Images

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arxiv 2007.09892 v1 pith:NT6OBGQ3 submitted 2020-07-20 cs.CV cs.GR

Deep Reflectance Volumes: Relightable Reconstructions from Multi-View Photometric Images

classification cs.CV cs.GR
keywords imagesreflectancevolumeslightingscenecaptureddeepnovel
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We present a deep learning approach to reconstruct scene appearance from unstructured images captured under collocated point lighting. At the heart of Deep Reflectance Volumes is a novel volumetric scene representation consisting of opacity, surface normal and reflectance voxel grids. We present a novel physically-based differentiable volume ray marching framework to render these scene volumes under arbitrary viewpoint and lighting. This allows us to optimize the scene volumes to minimize the error between their rendered images and the captured images. Our method is able to reconstruct real scenes with challenging non-Lambertian reflectance and complex geometry with occlusions and shadowing. Moreover, it accurately generalizes to novel viewpoints and lighting, including non-collocated lighting, rendering photorealistic images that are significantly better than state-of-the-art mesh-based methods. We also show that our learned reflectance volumes are editable, allowing for modifying the materials of the captured scenes.

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