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Joint Communication and Computational Resource Allocation for QoE-driven Point Cloud Video Streaming

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arxiv 2001.01403 v2 pith:3ISFYISE submitted 2020-01-06 cs.MM

Joint Communication and Computational Resource Allocation for QoE-driven Point Cloud Video Streaming

classification cs.MM
keywords videocloudpointresourcestreamingallocationapplicationscommunication
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Point cloud video is the most popular representation of hologram, which is the medium to precedent natural content in VR/AR/MR and is expected to be the next generation video. Point cloud video system provides users immersive viewing experience with six degrees of freedom and has wide applications in many fields such as online education, entertainment. To further enhance these applications, point cloud video streaming is in critical demand. The inherent challenges lie in the large size by the necessity of recording the three-dimensional coordinates besides color information, and the associated high computation complexity of encoding. To this end, this paper proposes a communication and computation resource allocation scheme for QoE-driven point cloud video streaming. In particular, we maximize system resource utilization by selecting different quantities, transmission forms and quality level tiles to maximize the quality of experience. Extensive simulations are conducted and the simulation results show the superior performance over the existing schemes

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