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Detailed Surface Geometry and Albedo Recovery from RGB-D Video Under Natural Illumination

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arxiv 1702.01486 v4 pith:QDG6M7PS submitted 2017-02-06 cs.CV

Detailed Surface Geometry and Albedo Recovery from RGB-D Video Under Natural Illumination

classification cs.CV
keywords lightingsurfacealbedoobjectimagemethodnaturalrecovery
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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In this paper we present a novel approach for depth map enhancement from an RGB-D video sequence. The basic idea is to exploit the shading information in the color image. Instead of making assumption about surface albedo or controlled object motion and lighting, we use the lighting variations introduced by casual object movement. We are effectively calculating photometric stereo from a moving object under natural illuminations. The key technical challenge is to establish correspondences over the entire image set. We therefore develop a lighting insensitive robust pixel matching technique that out-performs optical flow method in presence of lighting variations. In addition we present an expectation-maximization framework to recover the surface normal and albedo simultaneously, without any regularization term. We have validated our method on both synthetic and real datasets to show its superior performance on both surface details recovery and intrinsic decomposition.

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