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Decorrelating ReSTIR Samplers via MCMC Mutations
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Decorrelating ReSTIR Samplers via MCMC Mutations
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Monte Carlo rendering algorithms often utilize correlations between pixels to improve efficiency and enhance image quality. For real-time applications in particular, repeated reservoir resampling offers a powerful framework to reuse samples both spatially in an image and temporally across multiple frames. While such techniques achieve equal-error up to 100 times faster for real-time direct lighting and global illumination, they are still far from optimal. For instance, unchecked spatiotemporal resampling often introduces noticeable correlation artifacts, while reservoirs holding more than one sample suffer from impoverishment in the form of duplicate samples. We demonstrate how interleaving Markov Chain Monte Carlo (MCMC) mutations with reservoir resampling helps alleviate these issues, especially in scenes with glossy materials and difficult-to-sample lighting. Moreover, our approach does not introduce any bias, and in practice we find considerable improvement in image quality with just a single mutation per reservoir sample in each frame.
Forward citations
Cited by 1 Pith paper
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ToF ReSTIR: Time-of-Flight Rendering with Spatio-temporal Reservoir Resampling
ToF ReSTIR enables interactive Monte Carlo rendering of time-of-flight effects by enforcing valid optical path lengths during spatio-temporal path reuse via Newton's-method shift mapping.
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