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Space-Efficient Parallel Algorithms for Combinatorial Search Problems
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Space-Efficient Parallel Algorithms for Combinatorial Search Problems
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We present space-efficient parallel strategies for two fundamental combinatorial search problems, namely, backtrack search and branch-and-bound, both involving the visit of an $n$-node tree of height $h$ under the assumption that a node can be accessed only through its father or its children. For both problems we propose efficient algorithms that run on a $p$-processor distributed-memory machine. For backtrack search, we give a deterministic algorithm running in $O(n/p+h\log p)$ time, and a Las Vegas algorithm requiring optimal $O(n/p+h)$ time, with high probability. Building on the backtrack search algorithm, we also derive a Las Vegas algorithm for branch-and-bound which runs in $O((n/p+h\log p \log n)h\log^2 n)$ time, with high probability. A remarkable feature of our algorithms is the use of only constant space per processor, which constitutes a significant improvement upon previous algorithms whose space requirements per processor depend on the (possibly huge) tree to be explored.
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